3Doodler iBlock Topics

Design Your Own Escape Room

iBlocks Project Based Learning Objective:

Escape room games are a fun amusement, but they also provide an opportunity to explore the history of new gaming formats, problem-solving skills, and even storytelling. In this Design Your Own Escape Room PBL iBlock, students will learn more about the history and culture of this “new” form of entertainment, and then plan, design, and construct their very own!
  • Grade Band: 9-12
  • Primary Focus: Design Thinking
  • Secondary Focus: Problem Solving, Engineering
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), Mobile App Development, Video Game Creation/Gamification, Electronics/Circuitry Kits, Physical Computing
  • Teq Product Alignment: 3Doodler, Bloxels, Breakout EDU, ClassVR, Cricut, Formlabs, Makerbot, Makey Makey, Maplewoodshop, Shaper, Ultimaker, xTool
  • Academic Alignment: Coding, ELA, Engineering, STEM, Art & Design
  • CTE Alignment: Arts, Entertainment, and Design, Hospitality, Events, and Tourism, Advanced Manufacturing
Here is a sample content standard for this iBlock:
Evaluate applications of cryptographic methods. (NYS Comp. Sci. & Digital Fluency: 9-12.CY.4)
Evaluate the effectiveness of an image or images to influence ideas, feelings, and behaviors of specific audiences.(National Core Arts Standards: VA.Re.7.2.IIa)
Breakout EDU
Escape Room iBlock now with Breakout EDU
Breakout EDU provides an opportunity for students to play active roles in their classrooms. Watch engagement soar as students become immersed in the game – asking questions, solving problems, and participating in group discussions.

Designing a Board Game

iBlocks Project Based Learning Objective:

Board games are experiencing a tremendous revival, fueled by new styles of gaming. A shift from luck and conflict to strategy and cooperation has brought new players into the genre. In this Designing a Board Game PBL (Project-Based Learning) iBlock, students will plan a game, research game mechanics, design their play area and pieces, and then determine how to play-test their creation. Finally, they’ll examine how to package and publicize their game, and maybe even present a sales pitch to interested buyers.
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Demonstrate persistence in developing skills with various materials, methods, and artmaking approaches in creating works of art or design. (National Core Arts Standards: VA.Cr2.1.7a)

Engineering an Assistive Game Controller

iBlocks Project Based Learning Objective:

In this Engineering an Assistive Game Controller PBL (Project-Based Learning) iBlock, students will learn about inclusivity, game controller design, and the gaming industry. Then, they’ll work towards creating a game controller for a gamer with disabilities to use with a simple coded video game. This project-based learning iBlock takes students through the engineering design process from research on disabilities and the history of the game controller to designing and building an assistive controller and simple game, to improving their device and hosting an arcade event!
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem. (NGSS: MS-ETS1-2)

Engineering for Hazardous Weather: Create a Rescue Kit

iBlocks Project Based Learning Objective:

Even at a young age, it’s necessary that children understand different types of weather and how to be prepared for them. In this Hazardous Weather PBL iBlock, students will research what should be included in a rescue kit for different types of extreme weather. Then they’ll create model rescue kits, develop and test kit delivery, and present a weather report to show off their creations.
  • Grade Band: K-2
  • Primary Focus: Weather
  • Secondary Focus: Engineering
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters)
  • Teq Product Alignment: 3Doodler
  • Academic Alignment: Science, Engineering, STEM
  • CTE Alignment: Public Service & Safety, Healthcare & Human Services
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Some kinds of severe weather are more likely than others in a given region. Weather scientists forecast severe weather so that the communities can prepare for and respond to these events. (NGSS: K-2-ESS3-2)

Exploring Native American Culture

iBlocks Project Based Learning Objective:

Geography plays an important role in how people live, beginning by influencing which communities occupy given areas. As Native American communities began to settle and adapt to their environment, they were challenged by climate and terrain conditions, such as dry land, extreme cold, or high mountain ranges, as well as natural resources. As a result, they developed patterns of behavior. Some groups resorted to behavioral patterns such as migration, while other Native American groups chose to use the land and resources around them to structure more permanent homes. In this Exploring Native American Culture PBL iBlock, students will explore how geography influenced the lives of different Native American communities. Then they will design and construct a redesigned model of a Native American home structure.
  • Grade Band: 3-5
  • Primary Focus: Social Studies
  • Secondary Focus: Engineering
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters)
  • Teq Product Alignment: 3Doodler, ClassVR, Cricut, Makerbot, Ultimaker
  • Academic Alignment: Engineering, Social Studies
  • CTE Alignment: Construction, Education
Here is a sample content standard for this iBlock:
Generate and compare multiple solutions to a problem based on how well they meet the criteria and constraints of the design problem. (NGSS: 3-5-ETS1-2)

Fashion for Function: Smart Wearables

iBlocks Project Based Learning Objective:

Wearable technology has changed quite drastically since the first items hit stores. Some of the most drastic changes and innovations in “smart” wearables have been focused on making them aesthetically pleasing while also serving a purpose, whether that’s fashion, health, or entertainment. In this Fashion for Function: Smart Wearables PBL (Project-Based Learning) iBlock, students will design a unique piece of wearable technology that fulfills a function. Who knows — maybe one day it will climb to the top of gift idea lists!
  • Grade Band: 6-8
  • Primary Focus: Design, Fabrication, Engineering
  • Secondary Focus: ELA, Marketing
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), AR/VR, Electronics/Circuitry Kits, Physical Computing
  • Teq Product Alignment: 3Doodler, Cricut, Maker & Coder, Makerbot, Makey Makey, Strawbees, Ultimaker, xTool
  • Academic Alignment: Engineering, Art & Design, Coding, Science, STEM
  • CTE Alignment: Advanced Manufacturing, Arts, Entertainment, and Design, Healthcare & Human Services
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this Fashion for Function: Smart Wearables PBL (Project-Based Learning) iBlock:
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem. (NGSS: MS-ETS1-2)

Geometric Self-Watering Planter

iBlocks Project Based Learning Objective:

Are you looking for a creative, project-based way to teach your students about computer-aided design? In this iBlock, students will construct a geometric self-watering planter in Tinkercad. This Geometric Self-Watering Planter PBL (Project-Based Learning) iBlocks project will utilize advanced skills in CAD software and challenge students to think mathematically while designing.
  • Grade Band: 6-8
  • Primary Focus: CAD, STEM
  • Secondary Focus: Geometry, Horticulture
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), Hydroponics Units, AR/VR, Data Loggers
  • Teq Product Alignment: 3Doodler, ClassVR, Formlabs, Makerbot, Merge, Shaper, Ultimaker, xTool
  • Academic Alignment: STEM, Mathematics, Science, Engineering, Art & Design, Hydroponics
  • CTE Alignment: Advanced Manufacturing, Agriculture, Arts, Entertainment, and Design
Here is a sample NGSS standard for this iBlock:
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem. (NGSS: MS-ETS1-2)

Jurassic Kids: Design a Dinosaur

iBlocks Project Based Learning Objective:

Animals of all sorts are an exciting topic for young students, especially animals as impressive as dinosaurs in this Design a Dinosaur PBL iBlock! In this project-based learning iBlock, students will embark on a journey to discover unknown facts and features about different types of dinosaurs. They will learn about different dinosaurs and their features, and from there, design their own dinosaur and the habitat it would call home. To guide their design, students will research several dinosaur species and determine the features for their own species. Once they have decided upon the features, they will move on to the design of their dinosaur’s habitat. For both tasks, students will be challenged to add creativity through different artistic elements.
Here is a sample content standard for this iBlock:
Ask questions based on observations to find more information about the natural and/or designed world(s). Define a simple problem that can be solved through the development of a new or improved object or tool. (NGSS: K-2-ETS1-1)

Prosthetics

iBlocks Project Based Learning Objective:

Technology and design have had a major impact on the function of modern-day prosthetics. They’ve also served to make prosthetics more accessible. In this Prosthetics PBL (Project-Based Learning) iBlock, students will navigate through the Engineering Design Process to design and develop a prosthetic device. To complete this task, students will explore 21st century skills such as critical thinking, innovation, and collaboration. Solutions can include computer-aided design (CAD), 3D printing, circuitry, and more.
Here is a sample NGSS standard for this iBlock:
Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts. (NGSS: HS-ETS1-3)

Reimagining Public Transportation

iBlocks Project Based Learning Objective:

Millions of people around the United States take a train to work each day. Some of these commuters live a short distance from their destination, but many travel over an hour just to get to work! Can you imagine a workweek where a minimum of 2 hours each day is spent commuting? As the number of people commuting only continues to grow, innovators are continually seeking to make transportation more efficient by building faster trains that can carry more passengers. In this Reimagining Public Transportation PBL (Project-Based Learning) iBlock, students will develop an understanding of efficiency by building their own model train, capable of either going faster, or carrying more weight than their peers.
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Plan and conduct an investigation to provide evidence of the effects of balance and unbalanced forces on the motion of an object. (NGSS: 3-PS2-1)

Robotics: Robotic Amusement Park

iBlocks Project Based Learning Objective:

For over 100 years, amusement parks have garnered the love of many families through their incredible rides. In this Robotics: Robotic Amusement Park PBL (Project-Based Learning) iBlock, students will research various amusement park rides so that they can design and build their own dream ride. Along the way, they’ll test their design and make improvements. Finally, the students will get their creations ready for their grand debut, and even bring their rides together to create a class theme park.
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
A solution needs to be tested, and then modified on the basis of the test results, in order to improve it. (NGSS: MS-ETS1-4)

Robotics: Robotic Field Day

iBlocks Project Based Learning Objective:

In our technologically advanced society, we can now program robots to compete for us! Students will show off the very best of this new age of technology while learning about the importance of the past. In this Robotics: Robotic Field Day PBL (Project-Based Learning) iBlock, students will research the history of past sporting events and create robots to compete in specific games for their very own futuristic robotic field day!

An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample NYC P12 Science Learning standard for this iBlock:
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost. (NGSS: 3-5-ETS1-1)

Rube Goldberg Machines

iBlocks Project Based Learning Objective:

Rube Goldberg Machines accomplish a simple task through an elaborately humorous and overcomplicated method. In this Rube Goldberg Machines PBL (Project-Based Learning) iBlock, challenge your students to think outside the box and discover the unexpected kinetic properties in everyday objects as they design their own Rube Goldberg Machine (RGM). In order to build their contraption, students will research and explore simple machines and chain reactions and how they both relate to the world around them. From ideation to interaction, students will engage in creative thinking, critical reasoning, and teamwork as they engineer these truly unique machines.

An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Make observations to provide evidence that energy is conserved as it is transferred and/or converted from one form to another. (NGSS: 4-PS3-2.)

Space Systems: Create a Model of an Eclipse

iBlocks Project Based Learning Objective:

The Earth-Sun-Moon system has been studied for thousands of years. The interaction of these celestial bodies impacts our tides, seasons, and perceptions of time. In this Space Systems: Create a Model of an Eclipse PBL (Project-Based Learning) iBlock, students explore the size and scale of our solar system and the phenomenon of eclipses. Then, students get to design and construct a model of our Earth-Sun-Moon system using 3D printers, and use that model to recreate a solar and lunar eclipse.
  • Grade Band: 6-8
  • Primary Focus: Astronomy, 3D Printing
  • Secondary Focus: Engineering
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), AR/VR
  • Teq Product Alignment: 3Doodler, ClassVR, Gif-O-Graf, Makerbot, Merge, Ultimaker
  • Academic Alignment: Science, Engineering, STEM
  • CTE Alignment: Advanced Manufacturing, Education
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Develop and use a model of the Earth-Sun-moon system to describe the cyclic patterns of lunar phases, eclipses of the Sun and moon, and seasons. (NGSS: MS-ESS1-1)

Space Systems: Light and Shadows

iBlocks Project Based Learning Objective:

The Earth-Sun-Moon system impacts our tides, seasons, and perceptions of time. In ancient times, engineers created some of the very first tools to measure time, including the sundial. In this Space Systems: Light and Shadows PBL (Project-Based Learning) iBlock, students will be challenged to design their own device to track time. Using CAD software, they will first design, and then 3D print, their device.
  • Grade Band: 3-5
  • Primary Focus: Astronomy, 3D Printing
  • Secondary Focus: Engineering
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), AR/VR, Data Loggers
  • Teq Product Alignment: 3Doodler, ClassVR, Cricut, Makerbot, Merge, Ultimaker, xTool
  • Academic Alignment: Science, Engineering, STEM
  • CTE Alignment: Advanced Manufacturing, Education
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Represent data in graphical displays to reveal patterns of daily changes in length and direction of shadows, day and night, and theseasonal appearance of some stars in the night sky. (NGSS: 5-ESS1-2)

The Cotton Candy iBlock

iBlocks Project Based Learning Objective:

Learning opportunities are everywhere, even inside your candy jar! In the Cotton Candy PBL iBlock, students will research the history of sugar, its molecular structure, and even candy making machinery before trying their hand at making their own sweets, including cotton candy! Students will then expand their product lineup by creating or perfecting a treat to showcase at their very own Candy & Sweets Expo. If desired, computer-aided design (CAD) can also be used to make candy molds and/or displays. Graphical software can be used for packaging products as well. This is a great opportunity for students to explore important science, physics, and historical concepts in the Cotton Candy PBL iBlock.
  • Grade Band: 6-8
  • Primary Focus: Science, STEM
  • Secondary Focus: Social Studies
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), Mobile App Development
  • Teq Product Alignment: 3Doodler, ClassVR, Cricut, Formlabs, Makerbot, Ultimaker, xTool
  • Academic Alignment: STEM, Science, Social Studies, Engineering, Art & Design
  • CTE Alignment: Hospitality, Events, and Tourism, Arts, Entertainment, and Design
Here is a sample content standard for this iBlock:
Solids may be formed from molecules, or they may be extended structures with repeating subunits (e.g., crystals). (NGSS: MS-PS1-1)

Tiny Houses

iBlocks Project Based Learning Objective:

With the world population estimated at around 7.7 billion, concerns rise over issues like housing, natural resource use, and environmental impact. Tiny houses have emerged as a movement and potential solution to mitigate our demands on energy consumption and our lifestyle footprint. Throughout this Tiny Houses PBL (Project-Based Learning) iBlock, students will explore energy consumption and efficiency, identify ways in which tiny homes can address efficiency concerns, design and engineer a tiny home solution model, and present their models at their very own home show.
An iBlock matches skills to standards (like Common Core or NGSS).
Here is a sample content standard for this iBlock:
Obtain and combine information from books and other reliable media to explain phenomena. (NGSS: 4-ESS3-1)

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